
Hey, I am Dachi
AI Automation Specialist · NYU Computer Science Graduate
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About Me

Full Stack Development
European School - International Baccalaureate
Hey there! I'm Dachi, a computer science graduate from NYU with a passion for creating engaging digital experiences. From developing games and interactive websites to exploring the possibilities of virtual reality, I enjoy working on projects that blend technology and creativity. Collaboration is a key aspect of my approach, as I believe great ideas often emerge when diverse perspectives come together. I've had the opportunity to work with talented individuals on various projects and have always found the experience enriching. I also love to photograph in my spare time. Feel free to explore my work and reach out if anything resonates with you.
Work Experience
What I Do
I've worked across automation, full-stack development, research, and team leadership, in startup, lab, and enterprise settings.
My Expertise
Technical Stack
Check Out My
P5.js Projects

The project is a Lord of the Rings-inspired maze game where players guide Frodo to Mount Doom, avoiding orcs and collecting the ring, while utilizing strategic gameplay and nostalgic visuals.
The project combines interactive art with gesture control using ML5 and Arduino, allowing users to create dynamic visual art by manipulating sine wave structures through natural hand gestures.

The project, inspired by the biblical Ophanim, features a visual and auditory depiction of the celestial being. The functionality is mainly provided by WEBGL, attractors, and various animations.
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Unity & VR Projects
AstroMan is a space-themed VR project featuring grappling hook mechanics in a cosmic environment. It combines physics-based movement with immersive visuals, including interactive celestial bodies and a dynamic space backdrop, to create a unique exploration experience.
This project crafts an atmospheric virtual environment drawing from horror aesthetics and film influences. It utilizes interactive audio-visual design to create an immersive, unsettling experience for first-person exploration.
This project creates an immersive low-poly VR adventure environment with medieval elements. It features interactive weapons, drawing mechanics, and atmospheric audio-visual design. The world serves as a potential epilogue for a larger narrative-driven experience.
This project uses a Rokoko motion capture suit to animate a Doctor Strange-inspired scene in Unity. It translates real-time body movements into fluid magical gestures, creating an immersive experience where users can manipulate reality like the Sorcerer Supreme.
Explore My
Mobile Applications

Project Manager & Lead Developer
Personalized nutrition tracking app with AR barcode scanning that calculates custom NutriScores based on user profiles and dietary preferences.
Browse My
Web Stories
Photography

Blue Sky Carousele

City Stranger

Liminal Lamp

Coney Island

Quieter Inside

Little Island

Purple Wings

Sunset in Tskneti

Lost in Golden Meadows

Through the Commute

October Leaves

Hiding Cat

Dumbo

Green Bicycle
Get in Touch
Let's Connect
Feel free to reach out for collaborations, opportunities, or just a friendly chat.




